Defending Deep

 

DEFENDING DEEP

DEFENDING DEEP

KEY FACTORS
# Cover ground quickly
# Compactness, Communication, Cover Spaces
# Judgement, body distance, weight, angles
# Be prepared to act, agile, balls of your feet
# Adjustment across the pitch
# Changes of positions
# Nearest Defender presses
# Isolate Players
# Deny/Delay/Deflect/Defend

General Defending Principles
P-ressure
R-educe options
E-ncourage mistakes
S-tay compact
S-queeze

TECHNICAL
See Sketch, 10 Players. Playing area divided into three equal parts, 20 x 30 yards. The middle area is a 10 yard divide (a safe zone, Defenders and Attackers must remain in their respective zones). The play starts by the Server passes the ball to one side of the Attacking Team, who may pass the ball between them to look for the right opportunity to pass to the other zone. the ball must travel below head height. If required can invoke a condition that the ball must be passed out of the zone in 5 passes or less, in default the ball is passed back to the Neutral Player.  The progression can be to widen or shorten the size of the zones to make it harder\easier or add an additional Defender.

SKILL
See sketch, 3v3 out field Players, in an area 20 x 30, with 1 GK at one end and 3 mini goals at the other, with 3 Servers who start play. The Attackers pass the ball with the aim of scoring a goal while the Defenders attempt to put their Technique in practice with the added benefit of being able to tackle. To rotate Players.

GAME
Apply Technique & Skill in a game. 10 Players in total, Outfield (4 v 4) with 2 GKs on a 30 x 40 area, with two goals and two Goal Keepers deploying off side rules.

TIMINGS
Introduction, debrief & change sessions 5 mins
Warm ups 10 Mins
Technique 7.5 mins
Skill 7.5 mins
Game 20 mims
Cool down 10 mins
TOTAL SESSION TIME 60 mins

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